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Project Name:

Subway Corridor

Subway Corridor - Unreal Engine 4 
At the time I was highly inspired by works of Mark Chang and Liam Wong. 
I managed to find this photograph of a simple hallway that showed great lighting and atmosphere and used it as my main source of look development. 
As time went on I added more objects to fill out the corridor and started to play around with the lighting more until I got to where you see now.

Photo reference:
http://cyberxen.tumblr.com/post/120674200030

 

Software Used

  • Autodesk Maya

  • Zbrush

  • Quixel Suite 2

  • UE4

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