top of page
Project Name:
Subway Corridor
Subway Corridor - Unreal Engine 4
At the time I was highly inspired by works of Mark Chang and Liam Wong.
I managed to find this photograph of a simple hallway that showed great lighting and atmosphere and used it as my main source of look development.
As time went on I added more objects to fill out the corridor and started to play around with the lighting more until I got to where you see now.
Photo reference:
http://cyberxen.tumblr.com/post/120674200030
Software Used
-
Autodesk Maya
-
Zbrush
-
Quixel Suite 2
-
UE4
​
bottom of page